Updates

Stonewards Early Access Hotfixes

Bug fixes, balance tweaks, and class updates from hotfixes 0.1.5 through 0.1.7 鈥?what changed and why it matters for your runs.

Last updated:

Stonewards Early Access Hotfixes

Stonewards hit Early Access on August 11, 2026 with a stable build and an active hotfix cadence. Banana Tiger Studio has already shipped several post-launch hotfixes (0.1.6, 0.1.7, and continuing) focused on bug fixes, balance tweaks, class changes, and quality-of-life improvements. This page tracks those hotfixes so players do not have to dig through every Steam news post to understand what changed. Pair with the Demo Changelog for the pre-launch history and Early Access Launch for launch context.

Why Hotfix Notes Matter

Hotfixes in Stonewards do more than fix crashes. Each one shifts the balance enough to invalidate tier lists, change optimal forge order, and nudge class rankings. Players who do not read hotfix notes waste forge currency on nerfed upgrades and miss buffs that fix their favorite class. Track this page alongside the Updates Hub for milestone summaries.

Early Access Hotfix Timeline at a Glance

HotfixDateFocusImpact
0.1.5Pre-launch demoLore Pages, Blacksmith cap to 999, motion sickness setting, cave secretDemo players; some carried into EA
0.1.6August 18, 2026Character Screen update, bug fixes, balance tweaksClass clarity, QoL for all players
0.1.7Post 0.1.6Class reworks, coin distribution focusClass meta shakeup, Artificer economy shift
NextPlanned Friday updateBug fixes, dedicated coin distribution work, extra additionsWatch Updates Hub for the patch notes

The studio’s stated cadence is roughly weekly during active hotfix phases. Treat this timeline as a snapshot 鈥?new hotfixes will land every Friday or so per the public plan.

Hotfix 0.1.5 鈥?Demo Carryover into Early Access

While demo hotfix 0.1.5 landed before Early Access launch, several of its features persisted into the live Early Access build. For full demo patch history see Demo Changelog, but the carryover highlights are:

  • Lore Pages collectible system 鈥?pages still scatter through procedural caves and feed into the Know the History and More about the History Steam achievements documented on Stonewards Achievements Guide.
  • Blacksmith level cap raised to 999 鈥?directly affects Endless Mode Strategy runs.
  • Motion sickness reduction setting 鈥?still accessible from the options menu; see System Requirements for related accessibility notes.
  • Hidden cave secret 鈥?minor discovery still available in the EA build.
  • Gold coin drop adjustment for Artificer bombs 鈥?coin economy shifts that downstream hotfixes revisited in 0.1.7.

Hotfix 0.1.6 鈥?Character Screen and Stability

Hotfix 0.1.6 shipped on August 18, 2026 as build 24797707 per SteamDB patch notes. Key changes:

Quality of Life

  • Updated the Character Screen to show the roles of each character more clearly. Players no longer need to read every passive tooltip to figure out which dwarf fills an economy or defense slot. Read Stonewards Characters Guide for the underlying role framework this update visualized.
  • Additional bug fixes and stability improvements across save files, co-op matchmaking, and forge recipes.

What 0.1.6 Did Not Change

Hotfix 0.1.6 was explicitly a quality-of-life patch, not a balance overhaul. The studio flagged that the next update would bring further bug fixes, a dedicated focus on coin distribution, and a few extra additions to the game. Class tier positions therefore stayed roughly stable through 0.1.6, but the Character Screen made evaluating tier differences easier for solo and co-op players alike.

Hotfix 0.1.7 鈥?Class Reworks and Coin Distribution

Hotfix 0.1.7 followed 0.1.6 within a few days. The release notes emphasized:

  • Class reworks 鈥?at least one class received numerical or ability changes. The exact class varied by build; community testing pointed at Artificer bomb economy and Healer campfire scaling as the most likely rework targets given hotfix 0.1.5 gold coin adjustments and the recent Character Screen clarity pass.
  • Coin distribution focus 鈥?the studio publicly stated this would be a dedicated focus area, suggesting gold income and forge spending were tuned to reduce frustration around the Money! and Money! Money! Money! Steam achievements documented on Stonewards Achievements Guide.
  • Several extra additions 鈥?referenced without specifics, hinting at small content drops (potentially ring, tome, or station tweaks).

Players who mained Artificer or Healer through Early Access builds 0.1.6 should re-read class tooltips after 0.1.7 and revisit Best Characters Tier List for updated rankings.

What the Next Hotfix Likely Targets

Banana Tiger Studio’s stated plan for the next update focuses on:

  • Bug fixes 鈥?ongoing from 0.1.6 and 0.1.7, prioritizing crash repros from community reports.
  • Dedicated coin distribution work 鈥?formalizing the gold economy changes teased in 0.1.7.
  • A few extra additions to the game 鈥?small content additions, possibly ring or tome pool additions or a new mission type.

Watch Updates Hub and the Stonewards Steam news feed for the actual release notes.

How Hotfixes Change Tier Lists

Each hotfix in Early Access has the potential to shift class rankings by one tier in either direction for any class touched by class changes. The Character Tier list on this wiki reflects Early Access builds 0.1.6鈥?.1.7; if Banana Tiger Studio ships a 0.1.8 with significant rework, expect the tier table to update.

Concretely:

  • Hotfix 0.1.6 added Character Screen clarity, which primarily affected how players evaluated Hunter, Mage, and Rogue in solo practice rather than how those classes performed.
  • Hotfix 0.1.7 focused on class reworks and coin distribution, which disproportionately affected Artificer bomb economy and Healer campfire windows. Solo Healer runs may feel smoother; Artificer bomb-driven co-op squads may need to revisit forge math.

Hotfix Stability and Save Files

Early Access saves are subject to reset risk when major hotfixes introduce economy or progression changes. Practical rules:

  • Read release notes before assuming yesterday’s hub currency or unlocks persist.
  • Bank important rewards (rings, relics, mission progress) before each Friday hotfix.
  • Recycle excess gold and ore ahead of major patches so a balance change does not strand unused inventory.

See Early Access Launch for the broader context on save behavior during the planned nine-to-twelve month EA window.

Reporting Bugs Effectively

Banana Tiger Studio triages bug reports on Steam discussions and the official Discord. Help the team by separating crash reports from balance feedback:

  • Crash reports: include reproduction steps, game version, OS, and hardware specs.
  • Balance feedback: describe the build, your class choice, mission tier, and expected versus actual outcomes.
  • Achievement issues: cross-check Stonewards Achievements Guide before reporting; some achievements require specific unlock paths.

Triage quality improves when reports include the matching build ID from SteamDB.

Pair This Page With

Hotfixes will keep shipping every Friday or so during the active Early Access period. Bookmark this page and the Updates Hub to keep your runs aligned with the latest balance.

FAQ

Frequently Asked Questions

Quick answers to the most common Stonewards questions.

What is the latest Stonewards Early Access hotfix?

Hotfix 0.1.6 shipped on August 18, 2026 with Character Screen updates and stability fixes. Hotfix 0.1.7 followed with class reworks and coin distribution focus. The studio plans roughly weekly hotfixes during the active EA window.

Did hotfix 0.1.6 change Stonewards classes?

Hotfix 0.1.6 was primarily a quality-of-life patch with the Character Screen update and bug fixes. It did not introduce major class reworks; the class tier positions stayed roughly stable. Hotfix 0.1.7 introduced the actual class reworks.

What did hotfix 0.1.7 change in Stonewards?

Hotfix 0.1.7 focused on class reworks, coin distribution, and a few extra content additions. The exact classes affected varied by build, but Artificer bomb economy and Healer campfire scaling were the most likely rework targets.

Will hotfixes reset Stonewards save files?

Major hotfixes that touch the economy or progression system may reset hub currency or unlocks. Read release notes before each Friday update and bank important rewards in advance. Check [Early Access Launch](/updates/early-access-launch/) for broader context on save behavior.

Where do I find official Stonewards hotfix notes?

Banana Tiger Studio publishes hotfix notes on the Steam community news feed for app 4502710 and on SteamDB. The Updates Hub and this page summarize player-facing changes for quick reference.

How do Stonewards hotfixes affect the tier list?

Each hotfix in Early Access can shift class rankings by roughly one tier in either direction. Revisit [Best Characters Tier List](/builds/character-tier-list/) after every Friday hotfix to check whether your main class moved.